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The latest changes, as chat. New, faster, fixed, platform.
23 October 2026
10:42[new] Smooth water: waves, refraction, depth colour, reflections and caustics. Water texture: Vanilla, Blend or Smooth.
10:40[new] HD block-entity textures from resource packs; .mcmeta blur and clamp honoured.
10:34[new] Filled maps in item frames and in your hands.
10:34[new] Pivoted held-item swing style.
10:30[new] Right-click any setting to reset it to its default.
10:15[fix] Direct3D 12: entities in the deferred path draw correctly.
10:14[new] HD resource packs keep their full block texture resolution.
10:13[perf] Frame generation: even pacing, refresh lock and a steadier on/off gate.
10:03[new] Text displays drawn in the world with proper depth.
09:54[new] Catppuccin Styler for chat, names and titles; Enhanced Particles settings and inventory animations.
09:49[fix] Protected server resource packs load like in vanilla instead of disconnecting.
09:34[new] Your 3D player in the inventory screens.
09:26[new] Vanilla-style chat, a separate DM window and draggable chat panes.
09:08[new] Enhanced Particles: GPU weather, wind streaks, embers and fireflies.
08:54[new] Waypoints, a floor navigation arrow, chest cache and Find item.
08:51[new] Graphics 2: coloured shadows, real light from emissive blocks, a GI cascade.
08:51[perf] Dynamic HUD FPS: the HUD is rebuilt at a capped rate and cached.
08:51[new] Blurred menu backgrounds, live font choice, a screenshot gallery.
08:50[new] Quality of life: tool break protection, drop confirmation, always sprint, combo counter.
08:35[new] Catppuccin Mocha theme, rounded UI shape, HUD addons, themed name tags.
earlier[new] Built-in graphics: HDR, shadows, voxel GI, bloom, god rays, labPBR. Graphics presets.
earlier[new] Server resource packs, pack fonts, custom item models, display entities.
earlier[platform] Direct3D 12 backend; frame generation and LateWarp on Direct3D 12.
earlier[new] Elytra gliding, 60+ mob models, item frames, paintings, banners.
22 October 2026
late[platform] Windows build.
late[new] Frame generation, LateWarp, instant replay, settings sync through a folder.
late[perf] Separate present thread, drawing straight to the back buffer: 10–13k fps at 1080p.
day[new] Native Simple Voice Chat and Plasmo Voice; WorldEdit selection display and schematics.
day[new] Our own minimal UI: menus, settings, HUD, licences.
day[new] First light: Minecraft 26.3 protocol, world, meshing, Vulkan renderer, motion blur.
Advancements.
What's done, what's next. No dates until they're real.