BETA Closed beta · native Minecraft 26.3 · Linux + Windows
The fastest of them all. Honestly.
370 fps on High · 2.68 ms GPU · 1080p · RTX 5080 Laptop · measured
<MCC> A Minecraft: Java Edition client, rewritten from scratch in C++23.
<MCC> Vulkan + Direct3D 12 · Linux + Windows · native 26.3.
<MCC> No Java inside. No garbage-collector stutters. No telemetry.
[Server] Closed beta: invites are going out in waves.
fps on the High preset at 1080p, with coloured shadows, global illumination and smooth water.
- 2.68 msGPU per frame, High
- 4,755fps with graphics Off
- ~12,800fps, terrain view, RD 8
- 0bytes of telemetry
RTX 5080 Laptop GPU · Ryzen 9 9955HX3D · RD 12 · our test server. How we measure
Real screenshot, perf overlay on: 355 fps.
Not a mod. Not a fork. Every line is new: networking, world, meshing, renderer and UI.
No JVM, no GC hitches
Native machine code with custom allocators. Nothing allocates memory mid-frame, so there's no garbage collector to stall one.
Every core at work
Chunks mesh on a job system across all cores. A separate present thread paces every frame.
Modern GPU APIs
Vulkan on Linux and Windows, Direct3D 12 on Windows. Shadows, GI, motion blur and frame generation are part of the renderer.
Your game files
Textures, models and sounds load from your own Minecraft install. We never ship Mojang's content.
Press Right Shift.
The Mods menu, rebuilt here so you can try it. Search, switch categories, flip toggles.
Interactive demo of the in-game menu. All mods
Vanilla on the left.
Yours on the right.
Drag across the world. Pick a preset below. Same frame, same camera, real screenshots.





Fast. And fair to everyone.
The client is closed source, so we tell you what it does: nothing behind your back.
What we process (privacy)Coming soon.
In development now. No dates until they're real.